Pages

Friday, November 15, 2013

Location as Character Commentary



Introduction: For my location as character project I choose to film in a small, secluded cemetery in San Mateo. As a result of lighting conditions there was a great deal of glare and light in general, and while exposure settings could handle most of this it led to many of the shots being exceedingly bright. In the end, the mood for this piece (or at least what I was aiming for) is, well, moody, while both calm and relaxed. With a bit of sadness mixed in.


Dream shots


  1. Framing - Shot of mausoleum through metal fence; encloses the cemetery, makes setting remote


  1. Panning shot of the cemetery - emphasizes size, light


  1. Tombstone with downward pan - focus on line; number of dead


  1.  Caterpillar shot - utilizing visual movement and focus on insect, reminder of life and movement


  1. Shot of Jesus on cross, relation to holiness, importance of the religious aspect of a cemetery


  1. Shot along the forest, length of cemetery, vastness


  1. Bright tombstone among darkness - contrast, light in the darkness, standing out in the middle of darkness


  1. Ingrid B. Lacy tombstone - contrast between light around it and the shadowed tombstone


  1. Angel focus - More religious symbolism, peaceful features contribute to mood of peace


  1. The ceiling view - rhythm? line? giving meaning to this place, also giving the viewer something to focus on, allows viewer to read it relatively easily

Conclusion: I tried to structure the piece in order to show all aspects of the cemetery, including the religious aspect, the aspects of death, while also showing at least one mention of life remaining in it. I attempted to do all of this through some of my favorite shots recorded.

Wednesday, October 30, 2013

Realism, Classicism, and Formalism

Realism: Utilizes sequence shots or edits, includes long, lengthy takes


2001: A Space Odyssey




The majority of the scenes in this film are very lengthy and consist of very few shots in general. While the scenes in which humans interact may not be considered realistic in the same sense, scenes set in deep space or during the rising of the sun, or even when humans/chimpanzees encounter the monolith are still shots, with no movement of the camera itself, and there is no cutting in order to impress a message or mood upon the viewer. The viewer may find the scenes extremely boring, creepy, or even calming, depending on their perspective.

The edit, as previously stated, involves little cutting during shots of outer space, while there is a somewhat normal amount of cutting in conversation scenes. The scenes shot of outer space are lengthy in order to give the viewer a sense of scale and, well, realism. With fast cutting, the viewer can't get an accurate impression of the scale of outer space.


The narrative, like the editing itself, is long-term, and takes place over millennia. The editing, in a way, contributes to the narrative by emphasizing the time scales involved with the story. The long shots correspond with the large amount of time passing.

Classicism: Cutting to continuity, gives the illusion of time passing, involves cutting for dramatic effect



Fight Club



This film is relatively continuous in terms of time passing. There are multiple flashbacks, but they don't get so complex that they confuse the viewer's sense of the general time flow.  It uses a mixture of all kinds of shots, not just close-ups or long-shots. The cutting in the film is what one would most likely call 'classic' or 'average' other than some of the montages that occur. The film respects continuity and uses flashbacks in a way that twists one's perspective of the story at every moment.


The story utilizes continuity to give the viewer the illusion of knowing what's going on, only to use flashbacks in order to show the reality of what has occurred throughout the movie. While this may be considered formalist, the editing leading up to this moment is for the most part classicist and follows the norm.


Formalism

Pulp Fiction 



To call Pulp Fiction a formalist film can be considered a bit of a stretch. However, certain aspects of the editing of the story as a whole contribute to the idea that the editing plays a part in impressing the theme of the film upon the viewer. The above scene is one of at least two scenes in the film that is repeated from different perspectives. The first time, it cuts from the man being shot to what might appear to the viewer to be the aftermath. However, later in the film this scene takes place, another perspective of the first scene that shows what actually occurred after the man is executed. In between, the story veers between multiple stories, all of which take place at different points in time.The entire film seems to be a sort of message about the fragility of life and the presence of coincidences and miracles in the everyday, and the editing supports this by showing a 'normal' situation in the beginning, the next few sections having to do with close-calls or sudden deaths, and the last section involves a close escape as a result of the first situation.


Sunday, September 8, 2013

Contemporary Media Analysis

What does the media say about the world that we live in?


From what can be seen, there seems to be a great interest in media that deal with more realistic and/or darker aspects of life. With the passage of time comes a growing amount of movies and television shows with less idealistic characters, like Walter White in Breaking Bad and his quest to earn money to treat his cancer and give to his family through dealing in meth, or Under the Dome, in which the protagonist locks his girlfriend in a bunker to protect her from the conflict of the show. Other subjects such as the blurred lines of good and evil and the prevalence of violence in the media points to a world where the public doesn't necessarily want to see a perfect vision of reality anymore. While this is only speculation (although I have a feeling there have been discussions about this in the past), one could look at the ever-increasing connectivity of humanity through the Internet and thus a greater exposure to the realities of subjects such as crime, war, basically senseless violence, which leads the public to want to see this more realistic view shown in the media. Unlike decades before, it’s rather difficult to escape hearing of horrific events when the Internet is around.



Do you notice any one trend that keeps resurfacing through multiple media forms?


As mentioned above, the primary trend going on in the media today is a move away from idealism, the perfect hero and the purely evil villain, and clear-cut answers to every conflict. It’s a trend that encompasses multiple aspects of the media that are changing even now. To go into more detail, using one example:

The grey area between good and evil. Several movies and TV shows exemplify this theme, and it's becoming much more common. Some of the more well-known examples include Breaking Bad or Under the Dome as mentioned above, but there are several others. A notable example is Game of Thrones. This TV series almost flouts the idea that no character is completely good or evil; everyone is doing good in their own eyes despite the atrocities they commit. And the one person that does try to do the right thing, well, he gets executed by the end of the first season.


Even then, that doesn't make 'the right thing' something to be admired. 

What do you see as the best and worst of what media portrays?

Well, that's a difficult question to pin down. If by 'best' you mean TV shows where the hero wins in the face of adversity, movies where good triumphs over evil, and news stories where Good Samaritans helps others out of the good of their hearts, well, there's still quite a bit of that. I don't believe there will ever be a point in time where there will be an absence of films where the good guys win because of the goodness derived from human nature, or love, etc. But I don't believe the media will ever revert back to the time when shows like Superman portray a perfect human being who does no wrong.




As for the worst, well, there's plenty of that too. The media these days especially loves to report on school shootings, mass murders, horrifying ambushes in other countries, and in general the worst humanity has to offer. Most of the time, it's for the ratings. It gets viewers. But it also changes our perception of the more, shifts it into a much more negative light. 


Where do you see yourself contributing to the conversation?


I hate that term but I'll roll with it this time. As far as the conversation goes, whenever I picture myself speaking up about this I think about how our society puts taboos on certain subjects that are put on TV, like sexuality. Or perhaps that's the only subject that's seriously taboo here. Either way, I see myself debating about subjects such as that, whether it's right to have gruesome, gory murder scenes in crime shows and *cough* Game of Thrones. Although that show does have a lot of sexuality. EITHER WAY, that's what I see myself talking about, in addition to talking about the news media, and how it exaggerates horrifying stories, ONLY reports horrifying stories, to add to the paranoia of the American public and thus encourage us to watch more horrible news stories. That's all I have to talk about.

Also, sorry about the black highlighting. Blogger has horrible formatting.

Thursday, August 22, 2013

Top 5 Favorite Films

I just want to start off with saying that my movie history is extremely limited. I’ve been metaphorically slapped for not watching certain films more times than I can count. I’ve watched enough films, however, to have a top 5 list of my favorite films and be satisfied with it.


Note: These aren’t arranged in order of watchability.


1. Fight Club



After hearing about it around fifteen thousand times from my friends, I actually had the chance to watch it for myself. I was not disappointed. Even now I’m sure I could watch that movie over again and again, it was just so darn GOOD. It wasn’t just the bloody action and occasional slow motion either. The lighting of the entire film gave it an atmosphere that perfectly fit the character’s actions and their personalities. And speaking of the personalities, the conflict between Norton and his counterpart really spoke to me on a deeper level, and I’m not trying to be cheesy when I say that. Welp. Either way, I felt like the conflict between them felt like one of the most natural I've ever seen.

2. Signs


Ever since watching this movie as a child I wanted to get a physical copy, and when I managed to get one a few years later, I realized that I still loved the film just as much as I did as a kid. It never struck me as cheesy or badly done. The horror elements that were played out were executed very well, even though quite a few were jump scares. Like with Fight Club, the relationships between the family felt very real to me, and that allows me to watch it many times. The soundtrack, too, added to the tone of the movie and gave the intense moments an even better touch.


3. Inception



As soon as I saw the debut trailer for this film I knew I was going to love it. For once, a film about a medium in which anything is possible, the world of dreams. Also, a kicking rad soundtrack. Numerous things made this film one of my favorite films of all time. The fight scenes were fairly decent for Nolan, and the usage of the soundtrack in conjunction with the action scenes was perfect, and had me riveted to my seat the first time I watched it. Later, it was the story that caught me, with the deeper story of Cobb when examined a second time. 
4. 2001: A Space Odyssey



Ah, yes, this film. The film that I watched for the first time from the side while talking to a friend for the entire 3 hours. And yet I still managed to understand the plot. Being a mad science fiction fan with every single book and almost every movie he owns being sci-fi, this film might seem like an obvious choice. I’ll be completely honest, though, the 3 hours IS an easy way to fall asleep, no doubt about it. It’s a silent movie, with a lot of space, literally. But it’s a film with one of the most realistic depictions of space travel and physics that I have ever seen, and I’ve seen quite a few science fiction films. The plot, while very...very...well, while very DRAWN OUT, is very powerful when one really pays attention. For someone like me, that made the film extraordinary.


5. Hot Fuzz



Hot Fuzz. I had only heard of Shaun of the Dead recently, and I had no idea what Hot Fuzz was at that time. All I knew was that they were related, and that many people loved them. It wasn't until I watched both that I understood why, but Hot Fuzz was the film that stood out to me. It had a take on violence, humor, and plot twists that I had rarely seen in any film before it. Maybe that shouldn't be surprising since it's British, and thus should be different to some degree, but it was still a breath of fresh air. 

Wednesday, August 14, 2013

What makes a great film?

A for Effort


This is a very ambiguous attribute of good films, and can be difficult to quantify. Film-goers opinions' on what makes a good film can vary, and is very subjective. It can be assumed, however, that one can't just pick up a camera, put minimal work into filming, and expect an amazing film, and it's doubtful that it will be considered such by ANYONE. When you watch a film created by a team who loves what they're making, and tries to put as much effort and detail into a film as possible, it can be seen, and whether you like the film or not, it cannot be denied that work was put into it; that it wasn't another straight to TV movie. Take Titanic, for instance. James Cameron loves the subject, and put enormous effort into perfectly emulating the details present on the sunken ship. Dedication like that, even if it doesn't seem to make a tangible effect on the movie, exemplifies a team's dedication to film-making.




Moreover, even if the viewer didn't like the film personally, but can still acknowledge that it was well-made, that is the sign of a great film.


An Effective Message


If we discard ambiguous qualifiers like the criterion above, what else can make a great film? A powerful and effective message is one. One of the objectives of films is to connect with the audience is to connect with them on a deeper level, through the message, theme, symbols, etc. that are present in the film. When the audience is able to connect, it makes it that much more enjoyable for the viewers when they are able to relate back it. Even better is when the message isn't thrown into the viewer's face. Films that shove the meaning into your face can be blamed on bad writing, along with an inability to connect what the viewer sees with what they feel. One film that can be considered to have done it right is Bladerunner.




The film was portrayed in a way that made the identity of a human ambiguous, while also impressing this on the audience, along with other themes. The important point to take from this is that while Bladerunner is an action film, it still managed to impress these themes on the audience.


Acting


That’s it.


The acting present in a film can be more important than the cinematography, editing, and music. The acting can determine whether the message of the film is properly presented, and whether or not the audience will end up laughing at what was intended to be a gritty action movie. On the other hand, the acting of a movie can save it, and turn it into something great. Or just add to what was already a great film. Fight Club is an example of this.




Edward Norton and Bradd Pitts’ acting was what made the film such a great film. It added to the mystery of the pair, along with the line between who was who. Bradd Pitt did an excellent job of portraying Norton’s mental counterpart, adding the emotion necessary to make it believable (if you can call it that.

Wow, that sounded like shameless advertising. Go watch Fight Club everyone, I’ll mail whoever does a pizza roll.

Thursday, May 23, 2013

End of Year Reflection

Researching topics this year was hit and miss. For some assignments, like the independent research script, I managed to find a lot of information on at least one of the films involved, and found adequate sources. For my short films, research was much spottier. Some films had no research attached to them, others had only a little, and there were hardly any posts, and the rest had just enough information and research. I suppose the problem for me is finding the information in the first place. One thing I'll really need help with is figuring out how to find the correct information on the internet reliably, without having to sift through piles of junk because I don't know the key words to search for. Next year, what might help new students is a bit more practice using tools like Ebscohost, and more importantly how to find reliable information without it, so it doesn't become a crutch.

The oral presentation for Psycho was tricky. On one hand, I was able to actually do the presentation well enough, without tripping over too many words, and managed to cover nearly every subject. On the other hand, my research was very last minute, and I'm not going to deny it. Next year, I plan on taking a much more active approach in finding information for my oral presentation, and making sure I know what I'm talking about. Something that might help is some instruction on how to use film language correctly and in a context that doesn't make it sound forced, which is how I sometimes felt during the oral presentation.

I would not be able to accurately sum up just how well I did in every short film, because that performance varies greatly. I found that I was much more comfortable directing and/or writing during the film process, although I really need to narrow down my concepts. I love cinematography, but until I get enough experience (or a camera that's easier for me to use, personally) I won't be able to feel comfortable being that role. Editing is something I really need to know how to do efficiently  since I don't think I've been able to edit for any of the films this year, except maybe my trailer for Come Back, which was very last minute. Next year, having a bit more advice on how to edit correctly might be necessary if I'm going to edit well at all.



Tuesday, April 30, 2013

Ideas Shown in City of God


Here’s a random summary:

After summarizing the complicated plot of City of God, the writer of the article presents numerous different theories that could be used to interpret the film. He talks about montage editing, the use of a homodiegetic narrator (Rocket), along with others, and discusses how it applies to the film. Some of the theories mentioned include Todorov’s Theory of equilibrium, “of an equilibrium, followed by a disequilibrium, then a new equilibrium”. Among others mentioned were Roland Barthe’s theories of action and enigma (L’il Ze’s massacre) and Claude Levi-Strauss’ theory of binary opposites (the slums and mainstream Rio), to name a few.

The next section talks about the main characters and what they represent within the film. Rocket represents a middle ground between good and evil, and of escape, while on the other hand L’il Ze symbolizes hopelessness with his crimes. The writer goes on to discuss the roles of Bene, Carrot, the Tender Trio, and the women in City of God.

The last section discusses the ideology of the film, “the wish for social change”, which is expressed through the violence that permeates the slums of Rio and corrupts its people. The film ends on a positive note but also with a negative one, with the younger children taking up the mantle of violence. The writer concludes the piece with a mention of how the film became so popular, first through the film festivals and then through Miramax.

Out of all of the things discussed in the article, what I find most relevant to the research I am doing is the role of violence and crime, especially within the cities. Also important were the numerous film theories used to describe the film, which I can imagine will become useful when comparing City of God to a second film.

Monday, April 29, 2013

The History of Brazilian Cinema


I suppose today is as good a day as any to randomly summarize the history of Brazilian cinema as written by a film reference site, divided into sections.

The first section discusses the early days of Brazilian cinema in the early 1900s, in which “Brazilian films dominated the domestic market, and documentaries and newsreels constituted the most important filmic productions.” The choice in production was influenced by the beginning industrialization and urbanization of Brazil, when cinema was just beginning to become an industry. However, as the Hollywood industry began to encroach upon international markets, “The technical expertise and slick production values of Hollywood movies were regarded as the standard, and it served to discourage indigenous filmmaking.” The beginning era died, but films continued to be made either way.

The second section talks about the period following this, during the years of the Great Depression in which Hollywood continued to reign over the film industry. Films made in Brazil during this era were largely influenced by Hollywood, attempting to copy its style while at the same time remaining rooted in Brazilian tradition, like the chanchadas, “musical comedies inspired by Hollywood musicals but rooted in the Brazilian carnival and burlesque theater.” During this time several director specific film companies were established, like Atlântida in 1943. Most important of these companies was the Vera Cruz company. “For the first time, Brazilian cinema would be internationally distributed, with quality films and a consolidated internal market.” However, it failed later on, being overambitious for still developing Brazil.

The next section “Cinema Novo” contains a much more detailed analysis of the historical context of the 1960s. It talks about how new social thought influenced the ideas shown in Brazilian cinema, along with techniques used. Along with the new authoritarian regimes, the film industry in Brazil was deciding on a shift from the studio system, which was too expensive for the developing economy at the time. “Film journals and cine clubs fostered a critique of Brazilian cinema and a debate about whether to build a strong film industry with state support or to pursue a low-cost production system that would encourage experimentation.” The article then talks about the filming styles adopted during this period, along with the subject matter, which often involved the lower classes. Cinema Novo was limited, however, by its attempt to combine appeal to the masses and attracting political awareness. In addition, Brazilian films rarely appealed to those outside intellectual circles and the “festival circuit”. Also, this section discusses the work of a specific director, Carlos Diegues.

The next two sections go into great detail concerning the three phases of Cinema Novo. The first phase “was a formative period dominated by a sense of political urgency aptly captured by neorealist, documentary-style narratives that went out to the streets to film popular subjects.” Many films of made during this phase focused on the theme of hunger, and its connection to Brazilian culture. The first phase ended with the coup of 1964, and the second phase, despite being surrounded by military control, still flourished due to the industry being sponsored by the state, which provided equipment and funding. The section after this focuses on the third phase of Cinema Novo. “The year 1968 fragmented the artistic milieu and nurtured the emergence of new aesthetic strategies of resistance: cannibalism, Tropicalism, and the aesthetics of garbage dominated the third phase of Cinema Novo. Cannibalism was a rebellion against imperialist values, while tropicalism “rendered patriarchal, traditional cultures anachronistic using the most advanced or fashionable idioms and techniques in the world, thus producing an allegory of Brazil that exposed a real historical abyss, a junction of different stages of capitalist development.” It rejected the support of the authoritarian regime and the censorship it provided, and some filmmakers at the time were against state support altogether.

The last section summarizes the evolution of Brazilian cinema following the 1960s. Various administrations veered from supporting the film industry to cutting off support altogether, which was the case with Fernando Collor de Mello. Women filmmakers became more prevalent, and the film industry attempted to integrate with globalization, facing its problems. “One of the most obvious strategies to confront the effects of globalization is to obtain financial support from abroad, either in the form of coproductions or by securing a film's international distribution.” The article then finishes off with a list of the names of movies that tried adapting to an international audience, and films that stuck to Brazilian issues.



Thursday, April 25, 2013

City of God: Cinematic Portrayal of Violence


The article “Violence in The City of God: The Fantasy of the Omniscient Spectator” written by Jennie Carlsten examines the usage of violence in City of God and how it is influenced by the narrative, the cinematography, the acting, the genre, etc.
In the first section of the article Carlsten writes about the setting of the movie, the slums of Rio de Janeiro, and how violence encompasses it through various mediums; for example, historically. “Brazil, and Rio in particular, suffers from particularly pervasive and institutionalized forms of violence: gang warfare, military brutality, and police corruption.” Carlsten is giving some historical background to the violence shown throughout City of God, and how that violence is grounded in reality. The favela, being the set for the majority of the film, is notorious for this, and Carlsten describes how this is shown through the cinematography; “Shots through gaps and from under objects are reminiscent of war footage and position subjects as if sniper targets, particularly in the later segments of the film.” Basically, the favela is given its violent qualities through manipulation of camera angles and positioning. When filming something in such a way, you give the set a constricted feeling.
In addition to the usual connotations associated with violence, Carlsten describes City of God as “plagued by economic as well as physical violence.” Along with gunfights, murder, and numerous other heinous acts, Carlsten describes how conditions in the slum forces individuals to resort to violence in order to stay alive and earn a living. Carlsten also makes an interesting observation of the use of Rocket’s camera being another form of violence, for example during the scene of City of God when Rocket is pinned between the police and the gangsters. “The editing of the sequence suggests not only that Rocket survives by 'shooting' the others, but that he is directly responsible for the deaths of those shot by real bullets.” In saying this, Carlsten implies that through the editing of the scenes themselves Meirelles gives concepts violent connotations.

Carlsten then discusses in more detail the motivations for the violence inherent in City of God. “Motives are suggested - evilness, vengeance, territorialism, animal instinct, initiation, and self-definition but none seem adequate to explain the omnipresence of violence in the favela.” Carlsten is suggesting that in terms of themes and narrative, there is no one reason for the violence present. By giving so many different motives Meirelles makes the true motivation ambiguous.  The writer of this article also makes a comparison to the Wild West in the United State, mentioning it in order to discuss how the film subverts the audiences’ expectations of the “good” characters, like in the following quote. “Audience expectations of the Western hero (like the 'good man' turned vigilante found in so many action films) may lead viewers to sympathize with Ned, judging his violence as less excessive than L'il Ze's. Meirelles problematizes this identification by showing the escalating nature of Ned's violence.” After discussing some of the more complex qualities of the violence in City of God, such as territoriality and its generational qualities, Carlsten moves on to the character of L’il Ze. “The uncertainty the film expresses towards the justification of violence is most profound in its treatment of L'il Ze”. In later parts of the movie, L’il Ze, instead of being characterized as a universal bad guy, is shown in a more sympathetic light when Benny is killed. Even though Ze kills indiscriminately, the audience knows that he has a kind of motive as well to do the things he does.

The second to last section of the article talks about the movies portrayal of alternatives to violence. Sports, for example, is shown as an escape for the children of the favela, only to be literally shot out of the sky. The story of the Tender Trio is also told to give perspective into the true feelings of people who use violence on others. Most importantly, Carlsten discusses Rocket’s attempts to escape the violence. “His ability to produce and frame its images for outsiders means that Rocket is dependent upon violence for his livelihood.” Rocket, by using photography to try and escape, is inevitably drawn back and becomes a critical component of the violence occurring in the favela.
The last section of the article discusses a major technique that Meirelles uses to film City of God. “The use of long shots and off-screen space prevents the audience from seeing much of the violence, and deprives the viewer of the catharsis that may be produced by seeing a violent act carried to its conclusion.” In effect, by not showing the action of the event, the audience is asked to imagine what is occurring, forcing the audience to take their own perspective. To really sum up the article, all of the components of the film have some hand in creating the violence in City of God, from the camera work to the audience itself.

Tuesday, February 19, 2013

Genre Research

The concept for my short film, still untitled, will be a mystery with a focus on horror. I’m mainly influenced by two films, The Crazies and Super 8.

The kind of narrative I want in my own film is one where you don’t truly understand everything in the end, and some things are left ambiguous, like in Super 8 with the “antagonist”. The acting would be centered around trying to understand the conflict they are involved in, and fear of the unknown. The mood of the dialogue would be influenced by that as well. The characters would be normal, none of them particularly exceptional or special.

The settings would resemble a small town and its outskirts, with forests (mainly their edges or clearings) and the inside of houses, mainly in darkness. Interspersed at some point, perhaps the beginning or after the first rising action, there would be shots showcasing the wider setting. Lighting in buildings would be dark, with the lights offering little relief, to better highlight feelings of the unknown. Outside, the scenes would mostly be filmed at dawn (or during overcast) or at dusk, to give everything a forlorn/mysterious kind of look.
Sound effects wouldn’t be focused on, however the score would have much attention put to it. The music would exemplify moments of horror or realization, and would also be used during scenes of particular suspense.
I noticed that I haven’t even described the plot of my movie or even a synopsis. Well, here’s something: Facsimiles of the recently deceased are appearing out of forest and seeking the townsfolk, and several kids go on a quest to discover why, and perhaps stop it.

Sunday, February 17, 2013

Oral Presentation



Alright then, it's time to move away from monotonous analysis posts and towards reviewing my own presentation. Yikes. Alright, so I decided I would put myself at a straight 16. I tried staying away from doing a shot by shot analysis of the entire extract, but I still started rambling on about certain points, and veering into new ones. I managed to stick to the general structure even though it wasn't required, and it helped in staying organized. I believe I had a clear reasoning for why the extract was chosen, although I could've made this clearer in the beginning. A major flaw in my presentation was my lack of film language. I was stuck between using film language gratuitously and not using it at all, and tried to put in the bare minimum. I wanted to avoid using film language in the wrong context. I think I had a good enough understanding of historical context and context in regards to Hitchcock. In summary, while I focused much on context, my actual analysis of the extract was lacking in detail.

Film Language and Representation


My chosen extract for my oral assessment is the parlor scene from Psycho, in which Norman Bates and Marion Crane discuss their lives and in particular Bates’s mother. Norman’s mental issues are represented by the shadows around him and the tone in his voice as he discusses his mother’s condition. It’s a conversational scene, so the two actors’ performances are very casual, and gradually getting more awkward as the conversation moves towards more sensitive subjects.

The way in which the camera is looking down on Marion at some points exemplifies the hostility evident in Norman Bates when his mother is mentioned. The camera doesn’t actually move during this scene because of its conversational nature. In addition to this, the camera is at an average distance from both actors, giving the audience the point of view of someone taking part in the conversation.


All in all, the scene doesn’t really stand out in terms of camera work, but it still has a noticeable impact on the mood.

By making the PoV of the camera like that of a person, the audience shares in the awkwardness and tension inherent in the conversation. The entire set is designed with this in mind, with everything seeming enclosed, with several stuffed birds looming over the two characters.

These birds, in fact, connect to a very common theme in Hitchcock’s films and in Psycho in particular. The birds symbolize danger and looming threats, in this case Norman’s unstable mind.

There isn’t much to be said about editing, since in a conversational scene like this there isn’t much need for any special kind of editing; it’s simply back and forth shots between Bates and Marion. However, lighting plays a much more important role, although its meaning could be disputed. For example, the singular lighting in the scene, a lamp, casts a sharp light on Norman Bates’s face. This could symbolize his two halves, one of which is a very dark individual; on the other hand, it could just be a coincidental effect of the lighting. 


In summary, the main perception you get from the parlor scene is one of tension, of hitting upon a critical secret that has only barely been illuminated. As we discover shortly after this scene, this is exactly the case.